Groovy Documentation

de.dewarim.goblin
[Groovy] Class PlayerMessageService

java.lang.Object
  de.dewarim.goblin.PlayerMessageService

class PlayerMessageService

Property Summary
java.lang.Object messageSource

static java.lang.Object transactional

 
Constructor Summary
PlayerMessageService()

 
Method Summary
PlayerMessage createMessage(java.lang.Object pc, java.lang.String messageId, java.util.List args)

Create a new PlayerMessage based upon the character's settings, connect it with the specified player character, save it and return a reference.

java.util.List fetchPlayerMessages(java.lang.Object pc)

 
Methods inherited from class java.lang.Object
java.lang.Object#wait(long, int), java.lang.Object#wait(long), java.lang.Object#wait(), java.lang.Object#equals(java.lang.Object), java.lang.Object#toString(), java.lang.Object#hashCode(), java.lang.Object#getClass(), java.lang.Object#notify(), java.lang.Object#notifyAll()
 

Property Detail

messageSource

java.lang.Object messageSource


transactional

static java.lang.Object transactional


 
Constructor Detail

PlayerMessageService

PlayerMessageService()


 
Method Detail

createMessage

PlayerMessage createMessage(java.lang.Object pc, java.lang.String messageId, java.util.List args)
Create a new PlayerMessage based upon the character's settings, connect it with the specified player character, save it and return a reference.


fetchPlayerMessages

java.util.List fetchPlayerMessages(java.lang.Object pc)


 

Groovy Documentation